(Tutorial) Healing cartridges and ammunition tax

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(Tutorial) Healing cartridges and ammunition tax

Post by Officer-M. John (Admin) on Fri Nov 27, 2015 10:04 am

The upraged version my 1st mod (not yet published) will be the throwning knife weapon and ammunition bullets can heal and even also can give.

WL_AGENT.CPP:

Code:

case    bo_clip:
            if (gamestate.ammo == 99)
                return;
            if (gamestate.health == 100)
                return;

            SD_PlaySound (HEALTH1SND);
            GiveAmmo (8);
            HealSelf (25);
            break;

Enjoy my new routine!
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Officer-M. John (Admin)
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